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Here at Squanch Games, we make stuff that people love; Games that we want to play ourselves. We make experiences that we would like to be totally immersed in and enjoy for hours at a time, as well as shorter, crazier experiences that would be great to play with a group of friends or possibly with your grandmother who only comes over because she is afraid you'll starve to death if left to your own devices.

Here is a look at the team that brings those experiences to our fans!

Engineering
Adrian Sanchez
Technical Engineer
Production
Aimee Achilli
Lead Producer
Design
Alyssa Lutz
Senior Level Designer
Engineering
Andrea Adams
Senior Tools & Build Engineer
Engineering
Andres Martin
Gameplay Engineer
Design
Andy Vatter
Lead Designer
Production
Ash Hegedus
Dialog Producer
Art
Ashley Stegon
Senior Character Artist
Biz Dev
Ben Moore
Business Development Director
Production
Bex Smith
Producer
Quality Assurance
Blake Lotter
Senior QA Tester
Production
Blythe Renay
Producer
Art
Brooke Routh
Lead Environment Artist
Engineering
Carl Glave
Senior Engineer
Art
Dan LuVisi
Senior Concept Artist
Design
Daniel Ochoa
Associate Content Designer
Art
Danny Pierce
Environment Artist
Animation
Daryn Olson
Senior Technical Animator & Rigger
Narrative
David Carliner
Writer's Assistant
Art
Demond Rogers
Principal Artist
Engineering
Deni Van Winkle
Gameplay Engineer
Art
Eric McNine
Lead VFX Artist
Audio
Greg McManus
Sound Designer
Design
Jeff Byers
Senior Combat Designer
Engineering
Jeremy Rice
Technical Engineer
Engineering
Joe Conley
Principal Game Systems Engineer
Marketing
Jordyn Halpern
Marketing Manager
Narrative
Julian Shine
Writer
Art
Justin Mohlman
Art Manager
Quality Assurance
Justin Seabourn
QA Director
Design
Katherine Wang
UI Designer
Art
Kathleen Muylle
Character Artist
Design
Kevin Maginnis
Senior Level Designer
Design
Kyle Leary
Associate Designer
Operations
Lee Palles
CFO
Quality Assurance
Mikayla Fridley
QA Tester
Engineering
Nick Weihs
Chief Technical Officer
Operations
Nicole Machi
Executive Assistant
Audio
Pete Maguire
Audio Director
Art
Reece Charchol
Senior Concept Artist
Art
Rob Fink
Principal Character Artist
Narrative
Roger Barr
Gameplay Writer
Art
Sean Monaghan
Concept Artist
Design
Stuart Foley
Combat Designer
Art
Tanner Corder
Senior Environment Artist
Animation
Tom Bailey
Senior Gameplay Animator
Animation
Tom Engelhardt
Lead Animator
Design
Tyler Baldwin
Designer
Animation
Tyler Gogan
Senior Animator
Join Our Team!
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